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- User contributed translations: cz, da, es, fr, it, pl, pt, ru - Allow collecting hay from tedding contracts. - Allow collecting straw bales from baling contracts. - Allow collecting wrapped silage bales from bale-wrapping contracts. - Added cultivator to seeding missions, just in case you mess up - Added windrower to baling missions, so you can use a worker to bale. - Added support customizing of the number of contracts for each type of contract individually, with the ability to "disable" contract types you don't want to see. - Added feature to remove already added fill items when the enableFieldworkToolFillItems setting is switched off - Added feature to remove unwanted contracts when you change the customMaxPerType setting. This setting is executed both on game load and save. - Added feature to "prefer" harvesting missions over baling missions as cereal-crop harvesting missions are less frequent due to the new straw baling missions. - Added feature to enable or disable certain types of harvesting contracts. - ContractBoost settings are now managed in-game: - All settings previously in the configuration file can be set in the General Settings panel in-game, and will be updated when saving your game. - The new FS25_ContractBoost.xml configuration file in savegame folder should only be manually edited while game is not running. - The old ContractBoost.xml configuration file in modSettings folder has been depreciated - Settings have been rebuilt to support MP synchronization :: The server is the source of truth for settings, clients receive settings on connect or change.
- Added safety check for custom maps that don't contain every type of contract
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