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Changed yields and prices for some crops Added the ability to store lavender in silos Added the ability to sell wood containers at existing sales points Added new products: Canned Lentils, Canned Beans Added chip and canned food factories to the store Added a large lavender drying facility to the store Added AI splines Fixed a bug with the inability to sell wood chips in bales And a few other minor fixes No new save required!
The number of densityHeightTypes channels has been increased Added the ability to cut rye, triticale, spelt, buckwheat, flax, mustard, beans, and lentils with a windrower Changed the texture of flax straw Changed the texture of spruce trees Added the ability to plant spruce trees Added new crops: poppy, millet, lentils, lavender and beans Changed the buckwheat cultivation period Added new products: millet, lavender oil, dried lavender, poppy oil, poppy cake Added a new production point in the store: lavender dryer Added harvesters for lavender harvesting - they are in the cotton harvesting section Removed two electricity pylons A new savegame is not required, but due to the change in the number of densityHeightTypes channels, all loose items on the ground, such as lime, potatoes, straw, etc. will disappear from the saves. Additionally, due to the change in the buckwheat cultivation period, it may be necessary to remove the current buckwheat crops and sow them again!!!
Improvements have been made to some crops Numerous minor bugs have been fixed Cotton, clover, and alfalfa generation has been disabled in NPC fields Improvements have been made to some models Added multiterrain Added Polish license plates Added the production of blueberry buns in bakeries Removed the ability to cut rye, triticale, and spelt with a windrower Added ornamental plants for painting in the shop Increased the number of collectibles Expanded the map area Added the ability to purchase static farms Added the ability to open multiple gates on the map Added compatibility with the fishing system A new savegame is required!
Improved farmlands a bit Added numerous new ground textures for painting Fixed non-seasonal growth of several new crops No new save required!
Changes have been made to the production of fabric and rope from flax straw. Several improvements have been made to new crops. Stubble compaction has been added for many crops. Fixed a bug with the textures of alfalfa and clover bales after being wrapped in plastic. Fixed floating trees on the edges of the map.
Objects under the map have been removed A few decorative plants have been added in some places Changes have been made to crops: rye, triticale, spelt Removed generation of tramlines in alfalfa and clover fields in Precision Farming DLC Added new crops: green rye, silage maize, vetch rye, field grass, mustard cover crop Fixed Czech translation Added Japanese translation
Fixed the invisible light switch in the silo building Added the ability to produce manure in the pigsty Removed one tree near field 19 Removed the ability to mow buckwheat with a windrower Added compatibility with the Precision Farming DLC
Added some details to the starting farm Added the ability to give straw to the pigsty in the form of bales Fixed the occluder mesh in one of the houses Fixed asphalt roads Changed the place of buying manure and slurry Made minor changes to the mill Added 7 new crops: rye, triticale, spelt, clover, flax, mustard, buckwheat Adjusted many default production points for new crops and added them to the store Added new products for production: buckwheat, wood pellets, OSB boards, linseed oil, pumpkins, pumpkin pie, mustard, dried mushrooms Changed road traffic
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