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1.2.0.1: - Updated 'Every N month tasks to support 24 and 36 month recurrence. You can also set the start month. This is to better support setting up crop rotation schedules for groups or templates. - Fixed a display bug where some tasks would incorrectly show as overdue. - Added Spanish translation, thanks to sharak. 1.2.0.0: - Fix issue where tasks could not be saved if they had become invalid (e.g. due to missing fill types) 1.1.0.12: - Improve handling of missing fill types in tasks, to avoid losing tasks when mods or updates change fill type ids. 1.1.0.11: - Move to store fill types by name instead of id, to avoid issues when mods or updates change fill type ids. - Some fill type related tasks may need to be re-added after this update 1.1.0.10: - Disable the filter for text inputs, which caused words like Grass to be censored. - Add Italian translation, thanks to FirenzeIT 1.1.0.9: - Change evaluation to account for empty production/husbandry levels triggering a task - Increase number priority and repetition options 1.1.0.8: - Fix showing tasks for all farms in the workload view in multiplayer games - Attempt to fix an issue where 'auto' tasks vanish in multiplayer games - Add Turkish translation, with credit to Cyber-Syntax 1.1.0.7: - Fix a bug when deleting a template instance - Sort groups in the Manage Groups dialog by name 1.1.0.6: - Limit active tasks shown with Shift + T to only those for the current farm - Add Dutch translation, with credit to Nozem1982 - Add Russian translation, with credit to nik-conder 1.1.0.5: - Multiplayer fix where auto tasks from previous version would prevent tasks being sent to the client - Note: Some auto tasks (food, straw etc) may need to be re-added with this update 1.1.0.4: - Fixed multiplayer issue where tasks would lose connection to the associated placeable between sessions - Ensure auto tasks show as due when joining a multiplayer game 1.1.0.3: - Updated dialog layouts to improve readability for lower resolutions. - Improved German translations, with credit to MeRida2104. - Fixed a multiplayer bug when changing farms - Fixed a multiplayer bug where active tasks were not being shown 1.1.0.0: - Added tracking tasks for animal conditions e.g slurry, straw etc - You can now track the total food level for a husbandry - You can now track inputs and outputs for productions - Fixed a non-damaging error when saving - Fixed bug with sending client state in multiplayer
1.2.0.0: - Fix issue where tasks could not be saved if they had become invalid (e.g. due to missing fill types) 1.1.0.12: - Improve handling of missing fill types in tasks, to avoid losing tasks when mods or updates change fill type ids. 1.1.0.11: - Move to store fill types by name instead of id, to avoid issues when mods or updates change fill type ids. - Some fill type related tasks may need to be re-added after this update 1.1.0.10: - Disable the filter for text inputs, which caused words like Grass to be censored. - Add Italian translation, thanks to FirenzeIT 1.1.0.9: - Change evaluation to account for empty production/husbandry levels triggering a task - Increase number priority and repetition options 1.1.0.8: - Fix showing tasks for all farms in the workload view in multiplayer games - Attempt to fix an issue where 'auto' tasks vanish in multiplayer games - Add Turkish translation, with credit to Cyber-Syntax 1.1.0.7: - Fix a bug when deleting a template instance - Sort groups in the Manage Groups dialog by name 1.1.0.6: - Limit active tasks shown with Shift + T to only those for the current farm - Add Dutch translation, with credit to Nozem1982 - Add Russian translation, with credit to nik-conder 1.1.0.5: - Multiplayer fix where auto tasks from previous version would prevent tasks being sent to the client - Note: Some auto tasks (food, straw etc) may need to be re-added with this update 1.1.0.4: - Fixed multiplayer issue where tasks would lose connection to the associated placeable between sessions - Ensure auto tasks show as due when joining a multiplayer game 1.1.0.3: - Updated dialog layouts to improve readability for lower resolutions. - Improved German translations, with credit to MeRida2104. - Fixed a multiplayer bug when changing farms - Fixed a multiplayer bug where active tasks were not being shown 1.1.0.0: - Added tracking tasks for animal conditions e.g slurry, straw etc - You can now track the total food level for a husbandry - You can now track inputs and outputs for productions - Fixed a non-damaging error when saving - Fixed bug with sending client state in multiplayer
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